[Game] Nier: Automata

Nier- Automata


It’s been a while since I’ve been so torn about something as Nier: Automata. It offers a fantastic thought-provoking setting that is a joy to explore, but the characters, plot, and even the story feel like they’re insignificant and not even all that interesting compared to what you can infer from the game’s lore and details spread across the world design and even side-quests.

I loved the narrative experience in Nier: Automata, but the best parts of it were various revelations about artificial intelligence and human condition that came about from simply observing the world than actually following the plot, so I’m not sure how to even judge it. ¯\_(ツ)_/¯

The game-play, too, is actually pretty nicely crafted, but the overpowered healing items either make it a complete cakewalk or a nightmare if you play on a difficulty where you get one-shotted all the time.

I feel like there were multiple issues with design of this game, but the overall concept was just so good, it still turned out pretty amazing. It’s definitely a diamond in the rough, but it should be experienced by anyone interested in novel and unique concepts.

Fantastic soundtrack
The characters are simplistic and not all that interesting
Extremely well-crafted, thought-provoking dystopian setting
The plot is simplistic and not really all that interesting
Immersing melancholic atmosphere
The story feels insignificant compared to the vast lore
A narrative that sticks into your subconscious because of the details
The unbalanced difficulty ruins otherwise fairly enjoyable game-play
Thought-provoking on humankind and intelligence in general
A lot of tedious item fetching side-quests
Good general battle mechanics
The scrolling shooter parts and hacking keep the game-play fresh



[Game] Call of Duty: WWII

Call of Duty - WWII


Call of Duty: WWII delivers the same Call of Duty experience that pretty much all the other games in the series did. You’ll enjoy it as long as you’re not looking for something new.

You can get it on steam or amazon.

Beautiful visuals
Does little to separate itself from other games in the series
Polished, satisfying shooter game-play
Underwhelming final mission, especially compared to World at War
Lets you participate in historical battles
Reintroduction of archaic and tedious health pack mechanic

[Game] Thimbleweed Park

Thimbleweed Park


An old-school adventure game in the same vein as Monkey Island that kind of shoots itself in the foot with an overly meta ending.

Genuinely funny humor
An awful cop-out ending
Interesting, likable characters
Lots of tedious puzzles
Engrossing plot
Easy to get lost in
Old-school adventure game-play

[Game] Little Nightmares

Little Nightmares


An atmospheric platformer through a surreal, creepy world that, despite a curious narrative, can sometimes be more tedious than fun to play.

Dark, creepy atmosphere
Simplistic puzzles and platforming sometimes feel more like busywork
Interesting, surreal narrative

[Game] Shovel Knight

Shovel Knight


A fantastic homage to old school 8bit platformers and beat-’em-ups that actually surpasses them in pretty much every conceivable way. It does Megaman better than it ever did itself.

You can grab the game on steam or gog.

Good soundtrack
Intentionally outdated visuals
Great side-scroller game-play
Most boss fights are too easy

Dark Souls III: Ashes of Ariandel & The Ringed City

Ringed City


Dark Souls III expansions are a must play for any souls player, just as every single game and dlc in this series.

It seems to finally put a period to the series’ lore by pitting you against the last boss at the very end of the world. And the timing couldn’t be better as, after playing Bloodborne, I couldn’t help but feel that Dark Souls formula was starting to get a bit stale and repetitive.

It was one hell of a journey and most likely my favorite series of all time, but now I’m rather looking forward to what new concept FROM Software will develop instead.

You can grab the game on steam or amazon.

Stunning visuals
Some NPCs are easy to miss
Good music
By bloating the lore too much, the story cheapens the events of the original game
Fantastic dark and gloomy atmosphere
Not many new useful armor sets or weapons, at least from what I found
Interesting surreal story
The formula is finally starting to feel a bit stale after all these sequels and dlcs
Interesting lore
Thought-provoking, subtle storytelling
Finally delivers what feels like a conclusive end
Item placement and drops make sense lore-wise
Fantastic sense of adventure
Fantastic dungeon design
Fantastic boss fights
Fantastic battle mechanics
Challenging and extremely rewarding

[Game] Tyranny



Coming from the same company that produced Pillars of Eternity, I had extremely high expectations for Tyranny, especially since it seemed to concentrate on darker themes I like.

Unfortunately, while it’s a competent computer role-playing game in the vein of Baldur’s Gate, it fails to deliver a real sense of adventure with small dungeons, little traveling, an underwhelming, unfinished story, and boring companions. And it’s a real shame, too, since the world of the game is both quite interesting and feels well thought out.

Even the role-playing aspect doesn’t really kick in until the very end, as regardless of your choices or attitude, you always end up feeling like an errand boy for the higher powers.

That said, I still really appreciate that someone’s making this kind of games. I definitely had loads of fun with it, even if it could have been better.

You can get the game on steam or gog.

Attractive, nostalgic 2D visuals
Disappointing story
Interesting, expansive setting
Dull companions
Cool, creepy villains
Ends on a sequel bait
Old-school CRPG game-play
Very few and unmemorable dungeons
Let’s you role-play, to an extent