[Game] God of War (2018)

God of War


I was a little skeptical about the idea of randomly bringing God of War to a Norse setting, especially while keeping Kratos as the main character, but the plot of the game is surprisingly goodmuch better than the action focused prequelsdelivering one hell of a redemption story, and the game-playthough completely revampedkicks ass as well.

Beautiful visuals, both from technical and artistic standpoint
Slow pacing
Fascinating setting based on Norse mythology
Uninspired side-quests slow down the pacing even more
Interesting, likable characters
Incomplete (probably the first game in a trilogy)
Interesting, fairly engrossing plot
The combat can be a bit overwhelming until you get used to it
A good redemption story
Challenging, satisfying combat


[Game] Resident Evil 2 (2019)

Resident Evil 2


A remake of Resident Evil 2 that retains enough of the old game to feel nostalgic, but offers just the right amount of changes and tweaks to feel fresh.

Beautiful, modern visuals
Run-of-the-mill, generic story
Interesting, likable characters
Clunky boss fights
Does a great job at recapturing the original survival horror game-play
Genuinely scary

[Game] Octopath Traveler

Octopath Traveler


Octopath Traveler started strong with eight relatively interesting characters beginning their adventures, which I thought would intertwine and mold into one epic story like a fantasy novel, but they somehow never do. The characters go through their individual quests (that don’t even acknowledge the presence of other party members and grow more and more formulaic by every chapter) and that’s itthey only somewhat come together with the secret final boss and even there, just barely.

I feel like the fantastic localization was kind of wasted on such a weak story, but then I might’ve dropped it, or at least skipped the text, if it wasn’t so beautifully written (or if I played it in Japanese which, as I could tell from the voices, was just as generic as the plot), so I guess it wasn’t completely for nothing.

That said, with its flexibility at party building, and always keeping you on edge with all sorts of nonstandard tricks, I really enjoyed the game-play, especially the secret final bossit reminded me why I like turn-based games.

Fantastic soundtrack
Outdated visuals
Relatively interesting, likable characters
Dull, formulaic plot
Satisfying, well-balanced turn-based game-play
Weak story that barely connects the eight adventures
Satisfying secret final boss that pushes you to the limit
Character overworld abilities just needlessly convolute town interactions
Fantastic localization

[Game] Sam & Max: Beyond Time and Space

Sam & Max - Beyond Time and Space


The second season of Telltales Sam & Max follows a similar formula to the first, but the episodes are a little bit better defined and the plot is actually more coherent and interesting this time around.

Well-written dialogue
Loses some of its charm by shifting to 3D
Genuinely funny humor
The episodic nature makes the game feel a bit repetitive, though less so in this season
Likable characters
Lacks the sense of genuine adventure the Hit the Road had
Relatively interesting, if a bit over the place, plot

[Game] Tropico 6

Tropico 6


A good if not particularly mind-blowing satirical city builder with some obtuse mechanics that I think I still didn’t fully figure out by completing its campaign.

Exotic, Caribbean setting
Doesn’t offer anything particularly exceptional
Hilarious satirical humor
Could use ironing some bugs
Addicting city-building game-play
A couple of obtuse mechanics that could use more explanation
The game-play gets repetitive relatively quick

[Game] Serious Sam: The Second Encounter VR

Serious Sam 2nd Encounter.jpg


Though it’s fascinating to play a full game in VR, and Serious Sam is actually very well calibrated for it, you can’t help but see how outdated the game is–both in visuals and game design. It doesn’t take long for the game-play to become painfully repetitive, and there’s little else the game offers.

Ridiculous, but uplifting humor
Outdated visuals
Lots of monsters to kill with a whole variety of weaponry
Repetitive, dull level design
VR is awesome for shooters
Repetitive game-play
The narrative is insulting to one’s intelligence

[Game] Bloodborne: The Old Hunters

Old Hunters


The Old Hunters adds even more lore to an already fantastic narrative, but taking place in a dream it allows for a bit nonsensical level design, and also doesn’t feel as significant story-wise as the original game.

That said, as usual with From Software, it’s more of an expansion pack than a mere DLC, and is easily a must-play for any Souls series fan.

Fantastic visuals both technically and artistically
The story is very hard to follow without looking things up
Immersing, dark atmosphere
A lot of easily missable important NPCs
Cool orchestral music during boss fights
Apart from looks armor sets have very little variation game-play wise
Amazing setting inspired by Victorian horror stories
The fact DLC takes place in a dream allows for a bit nonsensical level design
Fascinating, surreal story
Doesn’t really blow your mind like the original as you already know what to expect
Deep, complex lore
Thought-provoking storytelling
All item placement and drops make sense lore-wise
Good sense of adventure
Good dungeon design
Fantastic boss fights
Fantastic battle mechanics
Challenging difficulty