[Novel] Offshore (Penelope Fitzgerald)

Offshore

Book

An interesting look into the complicated lives of people living in boats offshore London river.

Positive:
Negative:
Profound, interesting characters
Doesn’t offer anything particularly mind-blowing
Illuminating on the life of the poor in London
Thought-provoking on life
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[Game] Dead Cells

Dead Cells

Game

A one hour game that’s artificially extended to take up ten or more by the perma death mechanic. Dead Cells had everything I generally like about games, but having to restart the whole thing each time you made a little mistake ruined the experience for me.

It’s not even that hard except for the final stage, just tedious and unforgiving.

Positive:
Negative:
Dark, spooky atmosphere
Permadeath makes the experience unnecessarily tedious
Responsive, satisfying game-play
Not much of a narrative
Good stage and enemy variety

[Game] Unavowed

Unavowed

Game

An urban fantasy point-and-click adventure with a huge heart. It didn’t exactly blow my mind, but the relatively unique approach to fantasy held my attention from start to finish.

Positive:
Negative:
Vintage, noir atmosphere
The story is pretty simplistic in its core
Interesting, likable characters
You can still get stuck without a walkthrough
A relatively engrossing plot made up of a bunch of cool set pieces
Not as obnoxious game-play-wise as most point-and-click adventures are

[Game] Frostpunk

Frostpunk

Game

Incredibly addicting city builder with a quite thought-provoking alternate history story.

Positive:
Negative:
Atmospheric music
Doesn’t offer much once you figure out all the mechanics
Challenging, satisfying, addicting game-play
Thought-provoking on ways weather can affect mankind
Alternate scenarios actually force you to play very differently

[Game] Nioh

Nioh.jpg

Game

Obviously inspired by Dark Souls, Nioh offers familiar game-play but with enough unique twists to set itself apart. I was thinking it would easily be a 5/5 game for me at the beginning, but as the game went on I realized I was fighting the same enemies over and over again regardless of the stage which honestly were all kind of similar to begin with — caves and old Japanese castles. Not to mention that nothing I was doing in game felt like it had ANYTHING to do with the story in the cutscenes.

Definitely nowhere near as meticulously designed as Dark Souls.

Positive:
Negative:
Challenging, satisfying game-play
Story feels like it has barely anything to do with what you’re playing
Lots of versatile styles to choose from
Repetitive enemies and level design
Great boss fights