Soul Calibur VI offers the same awesome and flashy fighter game-play as its many prequels, but it barely feels like a new game at this point. It being a reboot not only takes you backward in the story, it means you have a smaller roster of characters to select from (as it takes place before they’re introduced).
It feels more like a step backward than forward, and I don’t think I’d be able to tell the difference between it and V or even IV if I was looking at the screen from a distance.
Positive:
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Negative:
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Beautiful visuals
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Underwhelming story that alternates between dull and cringeworthy
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A large cast of interesting and memorable characters
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Barely feels like a different game from the previous installments in the series
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An actual story mode (though it’s not very good)
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Actually offers a smaller roster of characters than the prequels
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Top-notch 3D fighting mechanics
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Subpar localization
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