I’m not sure whose bright idea was to make the autocombo mechanic in Dragonball FighterZ impossible to turn off, but it not only takes any challenge from the game, but also makes it almost like an interactive movie (made up solely of people beating each other up in flashy ways), where you can win most fights by mashing one button while your character does all those crazy fighting moves you’d need days of practice to master.
It’s like… it’s a good game, but it only allows you to watch as it plays itself.
Positive:
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Negative:
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A relatively good and extensive story campaign for a fighter
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Auto combos completely ruin any sort of satisfaction or challenge
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Flashy fighting mechanics
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Parts of the campaign feel a bit like grinding
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