The year 2017 was incredibly good for games regardless of what genre you were into.
For JRPGs we got Persona 5, NieR: Automata, Ys VIII, Xenoblade Chronicles II, and Tales of Berseria which could’ve become a JRPG of the year at any other given year. I couldn’t even bring myself to play them all right away as I’m not expecting later years to be as bountiful for JRPG fans. …I can’t wait to see if Persona 5 will be the first JRPG to break into my favorites since 2008.
Meanwhile, for traditional computer RPGs we got Divinity: Original Sin II which seems to have delivered what most genre enthusiasts were waiting for decades, and Torment: Tides of Numenera, which while a bit underwhelming compared to its predecessor, still offers a very interesting story in an imaginative world. And I haven’t checked it yet, but Pyre also seems to be an extremely interesting hybrid of traditional RPG and… sports.
For more modern action oriented RPGs we got Horizon: Zero Dawn which I thought was pretty nice despite overly generic narrative and some weird design decisions, and Nioh which I’m also keeping for a special occasion since I’ve heard it was a lot like Dark Souls. …And I should probably mention The Legend of Zelda: Breath of the Wild somewhere around here though I could never get into those games.
Assassin’s Creed: Origins looks like one of the more interesting addition to the series, while I’m always up for more Dishonored with the Death of the Outsider. And then Uncharted also received a spin-off which looks as cinematic as the main games. Middle-earth: Shadow of War looks pretty nice, but my hype has been kind of drained by the microtransaction nonsense it got itself into. I had high hopes for Hellblade: Senua’s Sacrifice, but unfortunately it ended up kind of boring and the game-play was awful. Oh yeah, and while I never really got into those series, Yakuza 0 too was released to critical acclaim in 2017.
For shooters there was Wolfenstein II which didn’t disappoint and the usual release of Call of Duty: WWII which actually focused on the story in campaign a bit more than most games in these series. …Shooters is one genre that didn’t get many memorable releases this year.
Super Mario Odyssey obviously was the biggest platformer to come out this year, but I was personally more interested in Cuphead, which turned out absolutely amazing, and Shovel Knight: Specter of Torment, which I still have to play, but definitely will.
Even the dying horror genre was resurrected with a surprise release of Resident Evil 7 which plays nothing like Resident Evil games, but is probably the most enjoyable addition to the series since Resident Evil 4. And while I’ve year to play it, this little foreign horror game called Detention looks extremely interesting.
Finally, for adventure games we got Danganronpa V3 which is the second game I was most hyped for in 2017 after Persona 5. I already know it’s going to be great, the only question is whether it will be better than 2. Meanwhile, What Remains of Edith Finch is definitely one of the best walking simulators made so far, though it didn’t really beat Gone Home for me. Besides that, the release of Thimbleweed Park from the guy responsible for the original Monkey Island was a very welcome surprise, even though its ending disappointed me. There’s also this weird looking adventure game Night in the Woods which I’m definitely checking out sometime soon.
All in all, 2017 was one of the best years for gaming that I can remember. It ended up adding over a thousand hours worth of gaming to my backlog.