Tales of Berseria has probably the strongest start of any game in the series and its cast of antiheroes and outcasts is a much needed gust of fresh air to the usual formula, but it’s also marred down by a lackluster dungeon design, a dull world, and an exceedingly boring middle where the story pretty much stops for twenty hours as you busy yourself with a giant fetch quest.
That said, although not perfect, it’s still the best Tales game I played since Vesperia (mainly because of the amazing cast of characters). It’s funny how they had to hit rock bottom with Zestiria to finally get their act together.
Positive:
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Negative:
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Attractive, cool character designs
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Environment is boring and lacks detail
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Great background music
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Boring dungeons
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Great voice-acting
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Boring, small world doesn’t give the sense of adventure
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Possibly the best and funniest party in Tales series
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Villains, or rather, the good guys in this case, don’t have enough screentime
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It’s great to play as what you’d normally consider villains for a change
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The plot pretty much stops for twenty hours in the middle
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Enthralling plot, except for the middle partI
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Predictable conclusion that doesn’t stick in memory much
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A solid story, though it feels a bit like a watered down version of Tales of Abyss
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Challenging but fair and responsive battle system
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A very convenient map, with side-quests and everything else you’d need (more games should do this)
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High quality localization
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