The game might have inherited the polished game-play of its prequels, but the story it offers is such a mess that trite tropes are about the only thing connecting the narrative together.
I finished the game and I still don’t know who most of the villains even were, much less their motivations.
|Polished, satisfying turn-based game-play||Trite story that’s built solely on stereotypes|
|Challenging difficulty||Trite characters that are built solely on stereotypes|
|Does an abysmal job at introducing villains|