I’ve been enjoying Wind Waker more than Ocarina of Time or Majora’s Mask, mainly because it wasn’t as cryptic and tedious to get around from one dungeon to another in this one, but the game still lost me when it sent me on a quest to blindly stumble around the world collecting triforce shards like some ocd garbage-man.
|Nice, “oceanic” atmosphere||Outdated visuals|
Good dungeon design
|No story to speak of|
|No characters to speak of|
|Everything other than dungeons themselves is more tedious than it is fun|
|Not good at telling you what to do to advance through the damn game|
|Plays the same like all the other games in the series|