Not like there is anything explicitly wrong with Aria of Sorrow itself, but I feel like I’ve been playing the same game over and over again since Castlevania: Symphony of the Night for almost twenty years already. I wish it didn’t take them until Order of Ecclesia to figure out that action could take outside of the dull corridors of the castle, too, sometimes.
Positive: | Negative: |
Good music |
Low location variety
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Good mix of platforming/fighting game-play
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Bland inconsequential story
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Challenging difficulty
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Bland inconsequential characters
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Good boss fights
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Brings nothing new to Castlevania series
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Tremendous variety of trash mobs
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Items and leveling up allow cheapshots
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Some bosses feel like they were recycled from previous games |